发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which allows a player l to be given advantage by looking at the variable display of identification information. SOLUTION: A Pachinko game machine includes: a game board; execution control arrangement for executing a big winning game; big winning drawing arrangement for performing big winning drawing; identification information display arrangement for variably displaying and stop-displaying the identification information; identification information variation pattern storage arrangement for storing a plurality of variable display patterns of the identification information; and identification information display control arrangement for controlling the variable display and stop display of the identification information on the basis of the variable display pattern. The identification information variation pattern storage arrangement stores a winning variable display pattern with the high probability of being selected when the result of the big winning drawing is a winning and a non-winning variable display pattern with the low probability. In the winning in the big winning game as the result of the big winning drawing, the identification information display control arrangement executes the control of variably displaying the identification information by the non-winning variable display pattern and then variably displaying the identification information by the winning variable display pattern. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009189563(A) 申请公布日期 2009.08.27
申请号 JP20080033428 申请日期 2008.02.14
申请人 ARUZE CORP 发明人 KATAYAMA TAKASHI;AIKO TOMOYUKI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址