摘要 |
PROBLEM TO BE SOLVED: To provide a game machine rich in amusements when selecting selection patterns. SOLUTION: In the Pachinko game machine 10, the selection patterns 81 and 82 or the like and a pointer 93 are displayed together with special patterns 13A and 13B or the like at a display device 13, and the selection patterns 81 and 82 or the like can be selected by moving the pointer 93 by the operation of a pointer operation part 90. Then, privileges corresponding to the selection patterns 81, and 82 or the like selected by the pointer 93 are imparted to a player, and the privilege for increasing the movable distance of the pointer 93 is included in the privileges. COPYRIGHT: (C)2009,JPO&INPIT |