摘要 |
Graphics rendering on a network on chip ('NOC') including receiving, in the geometry processor, a representation of an object to be rendered; converting, by the geometry processor, the representation of the object to two dimensional primitives; sending, by the geometry processor, the primitives to the plurality of scan converters; converting, by the scan converters, the primitives to fragments, each fragment comprising one or more portions of a pixel; for each fragment: selecting, by the scan converter for the fragment in dependence upon sorting rules, a pixel processor to process the fragment; sending, by the scan converter to the pixel processor, the fragment; and processing, by the pixel processor, the fragment to produce pixels for an image.
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