摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which carries out sound effects allowing a player to easily grasp the game state. SOLUTION: The game machine 100 outputs the BGM1 from a speaker unit 42 during the jackpot game as given opportunity by the winning of the non-variable probability jackpot and an arranged music of the BGM1 during the low probability state game to which a shift is made after the end of the jackpot game. In addition, the BGM2 is outputted during the jackpot game as given opportunity by the winning of the variable probability jackpot and an arranged music of the BGM2 is outputted during the high probability state game to which the shift is made after the end of the jackpot game. Furthermore, the BGM3 is outputted in an excitement mode and when the variable probability jackpot or the non-variable probability jackpot is won in the excitement mode, arranged music of the BGM3 is outputted. COPYRIGHT: (C)2009,JPO&INPIT |