发明名称 INTERACTIVE SCENARIO EXPLORATION FOR TOURNAMENT-STYLE GAMING
摘要 <p>A tournament-style gaming scenario exploration system and method for interactively exploring current and future scenarios of a tournament and associated pick'em pool. The system and method include a prediction module (including a game constraint sub-module), and a key event detection module. Embodiments of the prediction module include a binary integer that represents tournament outcomes. The prediction module generates predictions of tournament outcomes using an exhaustive or a sampling technique. The sampling technique includes random sampling, where the tournament bracket is randomly sampled, and a weighted sampling technique, which sample portions of the tournament bracket more densely than others areas. Embodiments of the game constraint sub-module allow real-world results constraints and user-supplied constraints to be imposed on the tournament outcomes. Embodiments of the key event detection module identify key games in the tournament that affect a user's placement in the pick'em pool, a competitor's placement in the tournament standings, or both.</p>
申请公布号 WO2009086466(A2) 申请公布日期 2009.07.09
申请号 WO2008US88335 申请日期 2008.12.24
申请人 MICROSOFT CORPORATION 发明人 TAN, DESNEY S.;SMITH, GREGORY R.;PERES, YUVAL;AZAR, JOSEPH YOSSI;LUBETZKY, EYAL
分类号 G06F17/00;G06Q50/00 主分类号 G06F17/00
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