摘要 |
A system for creating objective sports measurements and statistics of a sporting event. The system analyzes the continuous on-going motion of the players, the game object and the state of the game. Continuous on-going motion of the players and game object can be obtained through any of several technologies including cameras, IR sensors, RFID, etc. The state of the game includes at least the determination of when the competition is officially on versus paused. For sports that include a game clock, the detection of a running clock indicates that the competition is on, whereas a stopped clock indicates that the competition is paused. The combination of these three data sets, i.e., player locations, game object locations and the state of the game, are both necessary and sufficient for objectively determining key sports metrics including when the game object is in possession of a given player, which expands into the cycle of possession flow. |