发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing the presentation for a player to easily understand. SOLUTION: The game machine can suggest that the display result to appear after a re-lottery will be advantageous to the player by displaying bubble symbols or fish-school symbols used when a ready-to-win state is finalized during the re-lottery according to the display result after the re-lottery. Accordingly, a number of presentation patterns of the variable display to be displayed in a liquid crystal display 3 are prepared, and the presentation for the player to easily understand can be provided. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009136702(A) 申请公布日期 2009.06.25
申请号 JP20090026372 申请日期 2009.02.06
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA
分类号 A63F7/02 主分类号 A63F7/02
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