发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the decline of amusement of a game by attaining an area visually without the feeling of blocking while making it possible to properly hit game media to a plurality of start ports even while the area of a playfield is limited. SOLUTION: In the playfield 605, a space part 605c where game balls can flow down is formed between a left playfield 605a and a right playfield 605b and the area visually without the feeling of blocking is configured. Also, since an obstructing member 1446 and a guiding member 1423 are provided in the playfield 605, at normal time and during a specified game state, even though there is no feeling of blocking in the playfield 605, by operating an operation handle part 461 and changing the way to hit the game ball, a player can aim only at a first start port 1420 or a second start port 1421 to expect winning in a natural form, and the game without the feeling of incompatibility is performed in the entire playfield 605. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009125149(A) 申请公布日期 2009.06.11
申请号 JP20070300754 申请日期 2007.11.20
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;NAKAJIMA KENTARO;FUJITA NAOHIRO
分类号 A63F7/02 主分类号 A63F7/02
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