摘要 |
PROBLEM TO BE SOLVED: To provide a game machine in which it is not required to forcibly make one game presentation equivalent to another game presentation according to the presentation time even if the kinds of game presentation are increased. SOLUTION: The game machine includes a main CPU 31a, a main ROM 31b, and a main RAM 31c. The main ROM 31b stores a plurality of variation pattern apportioning tables. The main RAM 31c stores jackpot symbols used in the last symbol variation game to make a jackpot till the next symbol variation game to make a jackpot is started. The main CPU 31a selects one variation pattern apportioning table from the plurality of variation pattern apportioning tables stored in the main ROM 31b based on the jackpot symbols stored in the main RAM 31c, and determines variation patterns apportioned to the selected variation pattern apportioning table. COPYRIGHT: (C)2009,JPO&INPIT
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