发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a player's eagerness for the play by varying the presentation mode according to the timing of stopping operation. SOLUTION: The game machine 1 stores code numbers of symbol positions to identify the positions of a plurality of kinds of symbols disposed on respective reels 3L, 3C and 3R. A subordinate control circuit 72 executes first presentation control if the code number corresponding to the symbol passing through the intermediate stage in a display window 4L when a left stop button 7L is operated belongs to a first range, and executes second presentation control if the code number belongs to a second range. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009106476(A) 申请公布日期 2009.05.21
申请号 JP20070281196 申请日期 2007.10.30
申请人 ARUZE CORP 发明人 SHIBATA MASANOBU
分类号 A63F5/04 主分类号 A63F5/04
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