发明名称 |
Game System, Game System Control Method and Information Storage Medium |
摘要 |
To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller within a determination target period, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes a length of the determination target period based on a result of a past determination on at least one of the one or more controllers.
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申请公布号 |
US2009131169(A1) |
申请公布日期 |
2009.05.21 |
申请号 |
US20050887546 |
申请日期 |
2005.12.19 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD. |
发明人 |
TAMURA AKINORI;YAMAGISHI TAKAO |
分类号 |
A63F13/10;A63F9/24 |
主分类号 |
A63F13/10 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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