发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing problems generated by a movable body starting to move from a position other than an origin and also making a performance device execute the operation of indicating a determined result even when the movable body is not at an origin position when starting a performance and the movable body cannot execute a regular operation. SOLUTION: The performance device executes the performance indicating the result of winning determination by making a movable part provided in a character perform either one of a winning operation and a losing operation (S211) and moving the character which is the movable body within a moving range (S213). When the character is not at the origin position in a prescribed case, the operation of returning it to the origin position is performed every time. Then, even when the character is not at the origin position when starting the operation (S212:NO) and the moving operation of the character is not performed (S214), the determined result is reported to the player by the operation of the movable part. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009106546(A) 申请公布日期 2009.05.21
申请号 JP20070282303 申请日期 2007.10.30
申请人 TOYOMARU INDUSTRY CO LTD 发明人 DOMAE TOMIO;HIDAKA TSUNEHIRO
分类号 A63F7/02 主分类号 A63F7/02
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