发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To accurately notify players of the content of advance notice performance in a game machine which starts the advance notice performance by displaying images for the advance notice performance upon the operation of an operation means by players. SOLUTION: When the operation button is operated by a player at the timing equivalent to the moment of starting an "operation valid period" or within the operation valid period, a microcomputer for performance control makes a control to start the advance notice performance actually. The period of the advance notice performance is a fixed period (period of time (a) in Fig. 11) as predetermined but shorter than the period of time (period of time (c) in Fig. 11) up to the moment of starting a ready-to-win performance (moment of generating the ready-to-win state) from the moment of the end of the valid operation period. When the advance notice performance is executed, the microcomputer for performance control also makes a control to previously transfer image data used for the advance notice performance to a VRAM. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009106458(A) 申请公布日期 2009.05.21
申请号 JP20070280997 申请日期 2007.10.29
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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