发明名称 NETWORK GAME SYSTEM, GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM
摘要 To provide a network game system for switching a server-client machine without deteriorating the excitement of a game. A network game system (10) causes each of a plurality of game machines (12) to operate as a client and at least one of the plurality of game machines (12) to also operate as a server, thereby providing a game to be played by the players of the plurality of game machines (12). A game play evaluation value calculation unit (40) calculates a play evaluation value corresponding to each of the plurality of game machines (12) during a game. In the case where a predetermined switching determination time arrives during the game, a server switching unit (52) switches the game machine (12) operating as the server from the game machine (12) currently operating as the server to another game machine (12) of the plurality of game machines (12), based on the evaluation value calculated by the play evaluation value calculation unit (40).
申请公布号 US2009124388(A1) 申请公布日期 2009.05.14
申请号 US20060091911 申请日期 2006.09.13
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 ONUKI KATSUNORI;GOTO KEN;TSUCHIYA SHIN;MUNEMASA TOSHIKAZU
分类号 A63F9/24 主分类号 A63F9/24
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