发明名称 GAME MACHINE, AND CONTROLLING METHOD, PROGRAM AND INFORMATION STORAGE MEDIUM OF THE GAME MACHINE
摘要 In a sport game played by a user team and an opponent team, a game machine allows user's operability to be improved when a player character of the opponent team keeps a moving object. A first marker controlling section (72d) controls a position of a marker player character selected from player characters of the user team based on a given position and a position of a marked player character selected from player characters of the opponent team. A second marker controlling section (72e) controls the position of the marker player character based on a position of the marked player character and a position of the moving object or a position of a player character which holds the moving object. A marker control switching section (72g) switches between the first marker controlling section (72d) and the second marker controlling section (72e) based on a result of determination whether a given switching condition has been satisfied or not.
申请公布号 WO2009057354(A1) 申请公布日期 2009.05.07
申请号 WO2008JP62379 申请日期 2008.07.09
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD.;TAYA, JUNICHI 发明人 TAYA, JUNICHI
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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