摘要 |
An on-line advertisement method using a game for displaying the percentage of victories is provided to enable an online connector to monitor the percentage of victories himself/herself in real time during the game, thereby increasing the participating rate of connectors. An online user connects to an advertisement posting website through a terminal(S10). If the user selects the game participation, the user moves to a game service which a host server linked with the advertisement posting website provides(S11-S13). The user performs a winning average display game, provided by a game module within the host server, together with a virtual target or other users(S14). According to results of the game, the winning averages of each user are adjusted and displayed(S15). The repetition of the game is determined based on the winning averages and the game is repeated according to the selection of the user until a predetermined condition is satisfied(S16). |