发明名称 Systems and Methods for Managing Texture Data in a Computer
摘要 Provided are methods for managing texture data in Graphics Processing Units (GPUs). The methods include receiving, into an arbiter, a preload request configured to request processing of texture data in advance of shader processing and receiving, into the arbiter, a dependent read request configured to request processing of texture data after shader processing. The methods also include receiving, into the arbiter, a capacity signal from a texture buffer and determining, utilizing the virtual buffer capacity signal, a selected request corresponding which of the preload request and the dependent read request is granted. The methods further include processing, in a texture processor, texture data corresponding to the selected request.
申请公布号 US2009066714(A1) 申请公布日期 2009.03.12
申请号 US20070852354 申请日期 2007.09.10
申请人 VIA TECHNOLOGIES, INC. 发明人 LIAO FRED;SU YIJUNG;CHEN YIPING;ZHENG MARK
分类号 G09G5/00 主分类号 G09G5/00
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