发明名称 GAME MACHINE, PROGRAM AND INFORMATION STORAGE MEDIUM
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving the development efficiency of a program for controlling the progress of a game, the program and an information storage medium. SOLUTION: When the rotation speed of reels reaches a prescribed speed, with the fact that the operation of stop buttons is permitted as a trigger, the measurement of elapsed time is started. Then, when the elapsed time under the measurement exceeds 30 seconds, all the reels during rotation are automatically stopped. Then, after setting all winning determination lines as ineffective winning determination lines, winning determination processing for determining whether or not a symbol combination indicating the winning form of a role is displayed on an effective winning determination line is performed. When control of automatically stopping the reels during the rotation is performed, since all the winning determination lines are made ineffective, the result of determining that no symbol combination is won is obtained in the winning determination processing, and processing for the time of winning is bypassed. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009039198(A) 申请公布日期 2009.02.26
申请号 JP20070205213 申请日期 2007.08.07
申请人 OLYMPIA:KK 发明人 HIRAKAWA MASAO
分类号 A63F5/04 主分类号 A63F5/04
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