发明名称 RESPONSIVE CUTSCENES IN VIDEO GAMES
摘要 A determination is made that a player's avatar has performed an action while an audio signal representing a narrative of a non-player character is being produced. The action is mapped to an impression, which is mapped to a response. The audio signal is stopped before it is completed and the response is played by providing audio for the non- player character and/or animating the non-player character. After the response is played, steps ensure that critical information in the narrative has been provided to the player.
申请公布号 WO2009002713(A3) 申请公布日期 2009.02.26
申请号 WO2008US66649 申请日期 2008.06.12
申请人 MICROSOFT CORPORATION 发明人 HAM, RICHARD ALLEN
分类号 G06Q50/00 主分类号 G06Q50/00
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