发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the following problems: a performance (for instance, a variation performance and a big winning performance or the like) corresponding to a game condition is displayed at a display device such as a liquid crystal display device in a conventional general game machine, however many of the performances are completed in a relatively short time, the shortness of the performance causes a player to easily get bored with the performance and consequently the conventional general game machine tends to incur lost of customers. SOLUTION: According to the game machine of the present invention, since a performance form visually or acoustically output from an output means is changed according to present time information generated by a timing means, even when one performance is configured in a short period of time, the variations are increased, the player is prevented from getting bored with the performance, and the lost of customers from the game machine or a hall where the game machine is installed can be prevented as a result. Also, since the performance mode visually or acoustically output from the output means is changed according to the present time information, the performance mode to be output is changed according to calendars, such as times and seasons for instance. Thus, player's interest over the long span on yearly basis is aroused, and in that regard the lost of customers from the game machine or the hall where the game machine is installed can be prevented. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009034260(A) 申请公布日期 2009.02.19
申请号 JP20070200103 申请日期 2007.07.31
申请人 SANYO PRODUCT CO LTD 发明人 SUZUKI HIROMASA;SAWADA MORIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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