发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with tension-packed scenes keeping a player blind to a win/failure result of an internal lottery till the very last moment in a time limit during execution of a specific performance while securing the impartiality of the game. SOLUTION: When the specific performance is displayed on a symbol display part 22, this game machine displays an operable area 45 whose display mode is changed by an operation means 9, wherein the operable area 45 is deformable from an initial state to a targeting last state at a predetermined display changing frequency for every single operation of the operation means 9. This game machine measures the number of operation times when the operation means 9 is operated a plurality of times within a predetermined time from starting the specific performance and determines the display changing frequency of the operable area 45 according to the measurement result. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009022461(A) 申请公布日期 2009.02.05
申请号 JP20070187403 申请日期 2007.07.18
申请人 ABILIT CORP 发明人 NISHIMURA KOKI;SAKASAWA MASANORI
分类号 A63F7/02 主分类号 A63F7/02
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