摘要 |
Three steps of creating an object to generate 3D multimedia contents are provided to create and distribute the 3D multimedia contents rapidly by using a 3D model pre-made in an application program, thereby easily creating 3D contents that only a professional creator creates. Elements(Camera Type, Space Type, Terrain Type, Light Type, and Mesh Type) in the layer 1 are set to generate an object by a scenario writer. The scenario writer selects one of the elements of the layer 1 to generate an object type. The scenario writer generates a static and dynamic 3D object by using the object type. |