发明名称 GAME PROGRAM, AND GAME APPARATUS
摘要 <P>PROBLEM TO BE SOLVED: To execute a game processing by a stable load by preventing the processing load of a system from varying depending on the quantity of target objects. <P>SOLUTION: This game apparatus jets out a mobile object from a specified arms object and moves the mobile object within a three-dimensional space provided that an input to an input apparatus has been received. At least one of the size, the shape and the quantity of a contact determination region which is set for the mobile object changes in response to the distance by which the mobile object has moved in the three-dimensional space. The game apparatus determines whether the contact determination region of the mobile object and the contact determination region of a target object have come into contact or not. When the determination result in the contact determination step is affirmative, a specified game process is executed. <P>COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009011748(A) 申请公布日期 2009.01.22
申请号 JP20070180292 申请日期 2007.07.09
申请人 NINTENDO CO LTD 发明人 YAMADA YOICHI
分类号 A63F13/04;A63F13/00 主分类号 A63F13/04
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