发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance interests in games with a feeling of higher sense of superiority by giving them a chance to recognize the height of their own skills. SOLUTION: When the data pointer 15 for minor winning combination-replay mode is determined, the normal pressing is made for stop operation or when the data pointer 16 for minor winning combination-replay mode is determined, the reverse pressing is made for stop operation. As a result, the players can win any of specified winning combinations 1 to 7 entitled to get 15 tokens put out. With no stop operation in such a predetermined sequence, the main reels are so controlled to stop as to put out four tokens. When the internal lottery for the JACIN (original dub sound) prompting the shift to RB (regular bonus) 1 is won during the BB (big bonus) 1, if loss in a pseudo replay winning combination occurs (step S926), the players are notified by a performance of the sequence of stop operation that allows the winning of a minor winning combination entitled to get 15 tokens put out (step S927). COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009006056(A) 申请公布日期 2009.01.15
申请号 JP20070172356 申请日期 2007.06.29
申请人 ARUZE CORP 发明人 TERUI YOICHI;OGUCHI SHUICHI;KIKUCHI YUSUKE;ANDO MASAYA
分类号 A63F5/04 主分类号 A63F5/04
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