发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine provided with a replay high probability state and capable of suppressing a game from becoming monotonous. SOLUTION: The main control circuit (71) of the game machine (1) ends the operation of RT when cherry is established as a display combination during the RT operation. Also, a sub control circuit (72) selects a first temporary point and a second temporary point every time a first stop operation and a second stop operation are performed after BB is determined as an internal win until the BB is won. Then, on the basis of the first temporary point and the second temporary point selected in a unit game in which the BB is won, a navigation point is determined. A liquid crystal display part (5a) reports that the cherry is a winning combination on condition that the cherry is determined as an internal winning combination during the RT operation and a navigation point counter is≥1. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009005966(A) 申请公布日期 2009.01.15
申请号 JP20070171079 申请日期 2007.06.28
申请人 ARUZE CORP 发明人 ONO SHUJI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址