发明名称 PROGRAM, INFORMATION STORAGE MEDIUM, GAME DEVICE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a program capable of eliminating the lag between a moving image and sound when an error such as skipping frames is generated in a processing for generating an image constituting the moving image in real time without giving a viewer a sense of incongruity, an information storage medium and a game device. <P>SOLUTION: Whether the moving image has a time lag in relation to the sound or not is determined based on the value of a delay counter. When the moving image is determined to have a time lag, a processing for setting a reproduction frequency to a compensation frequency which is lower than a reference frequency is executed. Namely, by reducing the reproduction speed of the sound by lowering the reproduction frequency than the reference frequency, the amount of the time lag between the moving image and the sound is gradually decreased, and the synchronization of the moving image and the sound is achieved. <P>COPYRIGHT: (C)2009,JPO&INPIT</p>
申请公布号 JP2009005910(A) 申请公布日期 2009.01.15
申请号 JP20070170302 申请日期 2007.06.28
申请人 NAMCO BANDAI GAMES INC 发明人 NAKANISHI TETSUKAZU
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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