发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine prevented from giving a player a feeling of loss if winning a special winning combination in a replay high probability state. SOLUTION: In a state where a player wins none of special symbol combinations after starting a RT (Replay Time) 1, a CPU 41a finishes the RT 1 when the player wins either of cherries even if reaching a predetermined number of games, however, in a state where the player wins either of the special symbol combinations, non-finishes the RT 1 even if the player wins either of the cherries and finishes the RT 1 by winning the obtained special symbol combination or reaching the predetermined number of games. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009005868(A) 申请公布日期 2009.01.15
申请号 JP20070169712 申请日期 2007.06.27
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI;HIRATA SEIYA
分类号 A63F5/04 主分类号 A63F5/04
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