摘要 |
User saved-data storage means (S19) stores user saved-data which is generated as a result of a game play performed byauser. Digestsaved-datastoragemeans (S48) storesaplurality of pieces of digest saved-data which are previously generated so as to be associated with predetermined scenes, respectively, in a game. Game start means (S14) starts the game process without using the user saved-data and the plurality of pieces of digest saved-data. Game resuming means (S12, S13) starts the game process by using the user saved-data. Digest game start means (S4) starts the game process by using any of the plurality of pieces of digest saved-data. Saving means (S19) generates the user saved-data, only in the game process started by the game start means or the game resuming means. |