发明名称 THE PROCESSING METHOD OF DYNAMIC EVENT AND THE APPLICATION SYSTEM THEREOF IN ON LINE GAME ENVIRONMENT
摘要 A method for implementing a dynamic event in an online game environment and an online game system thereof are provided to grow a character, and change property value of the character and parts equipped with the character by creating the character, entering the online game with the character, and obtaining ability and experience values of the character from a theme board zone. A character moves a block, and it is checked whether or not property of the stopped block is matched with the property of neighboring blocks when the block is stopped(A2). A block event is generated based on matching between the stopped block and the neighboring blocks. The block is continuously moved when a stop condition is not satisfied by determining whether the block is stopped by an obstacle or a setting value. The block is stopped when the stop condition is satisfied. Explosion occurs when the property of the stopped block is matched with the property of the neighboring blocks, and property of the exploded blocks is assigned to the character causing the explosion.
申请公布号 KR20080094754(A) 申请公布日期 2008.10.24
申请号 KR20077025718 申请日期 2007.11.06
申请人 T3 ENTERTAINMENT CO., LTD. 发明人 KIM, KEE YOUNG
分类号 G06Q50/10 主分类号 G06Q50/10
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