发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can enhance the players' desires for participation in games. <P>SOLUTION: In a variable display processing of the third pattern display device, when a specific ready or win state is presented and a specific performance flag is turned on (S1305:Yes or S1316), the frequency of the operation of a frame button is compared with the frequency Y of the depression and 1 is added to the value of a display figure counter each time the frequency of the operation of the frame button exceeds the frequency Y of the depression (S1309 or S1321). Then, a display figure command is set according to the value of the display figure counter. In a display controller, the pattern of the display mode shown on the third pattern display device is set in response to the display figure command. This enables the alteration of the display mode of the specific ready for win state according to the frequency of the operation of the frame button by a player, thereby enhancing the desire for operating the frame button and eventually can enhance the desires of the players for participation in games. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007117643(A) 申请公布日期 2007.05.17
申请号 JP20050317291 申请日期 2005.10.31
申请人 SANYO PRODUCT CO LTD 发明人 YANAGISAWA RYOTA;YAMAGAMI HISAYASU;SAITO TOMOKO
分类号 A63F7/02 主分类号 A63F7/02
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