发明名称 |
Image i.e. video, inserting method for video game applications, involves receiving image of image flow, and extracting another image from three-dimensional representation of virtual object based on position and orientation of virtual object |
摘要 |
<p>The method involves receiving an image of an image flow. Information is received for determining position and orientation of a virtual object in a real scene from position and orientation data issued from the scene, where part of the data is received from Fastrack sensor (RTM: six degree of freedom position and orientation sensor) (135'), presented in the scene. Another image is extracted from a three-dimensional representation of the virtual object based on the position and orientation of the virtual object. Independent claims are also included for the following: (1) a computer program comprising instructions to perform a method for inserting an image in another image of image flow representing a real scene (2) an information storage medium comprising instructions to perform a method for inserting an image in another image of image flow representing a real scene (3) a device for inserting an image extracted from a three-dimensional representation of a virtual object in another image of image flow representing a real scene.</p> |
申请公布号 |
FR2911211(A1) |
申请公布日期 |
2008.07.11 |
申请号 |
FR20070052547 |
申请日期 |
2007.01.05 |
申请人 |
TOTAL IMMERSION SOCIETE ANONYME |
发明人 |
LEFEVRE VALENTIN;LIVET NICOLAS;SAVARY ALAN |
分类号 |
G06T17/00;G06T15/70;H04N1/409;H04N5/272;H04N7/173 |
主分类号 |
G06T17/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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