发明名称 Image i.e. video, inserting method for video game applications, involves receiving image of image flow, and extracting another image from three-dimensional representation of virtual object based on position and orientation of virtual object
摘要 <p>The method involves receiving an image of an image flow. Information is received for determining position and orientation of a virtual object in a real scene from position and orientation data issued from the scene, where part of the data is received from Fastrack sensor (RTM: six degree of freedom position and orientation sensor) (135'), presented in the scene. Another image is extracted from a three-dimensional representation of the virtual object based on the position and orientation of the virtual object. Independent claims are also included for the following: (1) a computer program comprising instructions to perform a method for inserting an image in another image of image flow representing a real scene (2) an information storage medium comprising instructions to perform a method for inserting an image in another image of image flow representing a real scene (3) a device for inserting an image extracted from a three-dimensional representation of a virtual object in another image of image flow representing a real scene.</p>
申请公布号 FR2911211(A1) 申请公布日期 2008.07.11
申请号 FR20070052547 申请日期 2007.01.05
申请人 TOTAL IMMERSION SOCIETE ANONYME 发明人 LEFEVRE VALENTIN;LIVET NICOLAS;SAVARY ALAN
分类号 G06T17/00;G06T15/70;H04N1/409;H04N5/272;H04N7/173 主分类号 G06T17/00
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