发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of increasing the profit to be gained by a player during a special game state by using such a method that the player pays attention to the movement of game balls. SOLUTION: The game machine includes a variable start winning device whose state is variable between an advantageous state and a disadvantageous state; a variable display means for variably displaying identification information; first and second variable display control means for controlling the variable display; an advance determining means for determining whether the display result should be a specific display result or not; a specific game state control means for generating a specific game state when the display result is the specific display result; a specific display result selecting means for selecting the specific display result; a special game state means for generating a special game state; and an advantageous control means for performing specific control so that the variable start winning device can be easily in the advantageous state in the special game state by extracting a special display result at a first probability in the variable display by the first variable display control means and extracting the special display result at a second probability in the variable display based on the entrance into the variable start winning device. With this structure, the probability of continuance of the special game state can be increased without increasing the probability of the shift from the normal game state to the special game state. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008155055(A) 申请公布日期 2008.07.10
申请号 JP20080075666 申请日期 2008.03.24
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02 主分类号 A63F7/02
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