摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the deterioration of a player's excitement and enjoyment of a game by solving that, even if shifting to a mission mode (a command performance mode), a big win expectation degree in the mode is often low. <P>SOLUTION: When executing a lottery process on a big win in an external regular game state, the game machine adopts double standards of a hit frequency A for a big win adopted in an initial power application, and a hit frequency B defined as a higher probability than the winning probability A. On that basis, when being in the external regular game state, including a period when the lottery process on the win/failure of the big win is executed at the hit frequency B, the game machine executes a performance control for shifting the mode to a high expectation command performance mode, or a performance state where a command to achieve a specific performance condition is displayed on a display surface of a performance display device 1. <P>COPYRIGHT: (C)2008,JPO&INPIT</p> |