发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables both beginners and skilled players to enjoy games continuously by making the skilled players select whether they are notified of the internal winning combination or carry out a high probability replay while offering the beginners of being notified of the internal winning combination and awarded the high probability replay. SOLUTION: When the prize winning rate is >0.7 from the end of the operation of the preceding BB to the start of the operation of the subsequent BB, the main control circuit (71) of a game machine (1) makes the assist time for notifying players of the internal combination such as a red 7-bell combination preferential with the conditions that the big bonus is ended; and the players are notified of the internal winning combination. Furthermore, when the prize winning rate is 0.7 from the end of the operation of the preceding BB to the start of the operation of the subsequent BB, the main control circuit makes the replay time for establishing the replay time at a high probability preferential; and the replay time keeps operated responding to the end of the big bonus until an RT (replay time) game counter set at "200" turns down to "0". COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008295542(A) 申请公布日期 2008.12.11
申请号 JP20070142026 申请日期 2007.05.29
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F5/04 主分类号 A63F5/04
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