发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine by which a player inexperienced in a game can smoothly get used to replay time while making it possible to have the actual feeling of profit acquisition due to the replay time, and new regular players can be acquired. SOLUTION: In the game machine, a mini game is executed, a point value is added cumulatively, whether or not a prescribed re-execution condition is established is determined when starting, while executing or after executing replay time processing, and the replay time is re-executed on condition that the point value required for the re-execution is subtracted from the cumulatively added point value when it is determined that the re-execution condition is established. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008295500(A) 申请公布日期 2008.12.11
申请号 JP20070141576 申请日期 2007.05.29
申请人 ARUZE CORP 发明人 USHIKUBO AYAKO
分类号 A63F5/04 主分类号 A63F5/04
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