发明名称 Graphical processing system, graphical pipeline and method for implementing subpixel shifting to anti-alias texture
摘要 A system, apparatus, and method are disclosed for modifying positions of sample positions for selectably oversampling pixels to anti-alias non-geometric portions of computer-generated images, such as texture, at least in part, by shifting shading sample positions relative to a frame of reference. There is generally no relative motion between the geometries and the coverage sample positions. In one embodiment, an apparatus, such as a graphics pipeline and/or a general purpose graphics processing unit, anti-aliases geometries of a computer-generated object. The apparatus includes at least a texture unit and a pipeline front end unit to determine geometry coverage and a subpixel shifter to shift shading sample positions relative to the frame of reference. The apparatus can receive subpixel shifting masks to select subsets of shading sample positions. Each of the shading sample positions is shifted to a coverage sample position to reduce level of detail ("LOD") artifacts.
申请公布号 US7456846(B1) 申请公布日期 2008.11.25
申请号 US20050144920 申请日期 2005.06.03
申请人 NVIDIA CORPORATION 发明人 KING GARY C.;TOKSVIG MICHAEL J. M.
分类号 G09G5/00 主分类号 G09G5/00
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