发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve a problem in which, when executing stepwise performance according to the operation of a player, the player is so hurry to operate and often cannot enjoy intermediate performance sufficiently. SOLUTION: A slot machine executes performances by displaying pictures on a liquid crystal display device, outputting voices and BGM from a speaker or lighting/blinking lamps. The performances are controlled by an incorporated electronic apparatus (a sub control CPU). The sub control CPU stepwisely generates performance basic data and prescribes a stepwise order of priority and a execution time therein. When starting the performance control actually, the sub control CPU counts a lapse of the execution time with a performance timer, when the timer is not 0 (step S600: No), compares the order of priority between the next performance and the present performance and, when the priority order of the present performance is high (step S606: No), suspends the next performance. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008279086(A) 申请公布日期 2008.11.20
申请号 JP20070126246 申请日期 2007.05.11
申请人 HEIWA CORP 发明人 SASAKI HIDEAKI
分类号 A63F5/04 主分类号 A63F5/04
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