发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To keep players from suffering an unpredictable disadvantage while enabling the exposure of the fraudulence involved in a major prize winning slot. SOLUTION: A discipline performance is executed for training any parameter of mind, skill and body of a hero character to rank up with the conditions that the first starter prize winning slot is won and a battle performance with an enemy character is executed utilizing the parameter undergoing the discipline with the conditions that the second or third starter prize winning slot is won. A password is displayed to specify the rank of the parameter at the current time. The players can execute the discipline performance and the battle performance from the state with the preceding rank of the parameter taken over by inputting the password into a game machine on the occasion of the subsequent game. When a ball winning a special variable prize winning device is detected when it is closed, the players are notified of a winning error. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008279062(A) 申请公布日期 2008.11.20
申请号 JP20070125759 申请日期 2007.05.10
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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