发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine biasing the occurrence of a high-probability re-game period so that a game can be played without causing monotony while maintaining a feeling of expectation. SOLUTION: Even for the same general game state, a plurality of states for determining the occurrence of high-probability re-game period are provided to bias the occurrence of high-probability re-game period, thereby playing the game without causing monotony while a feeling of expectation is maintained. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008272517(A) 申请公布日期 2008.11.13
申请号 JP20080209896 申请日期 2008.08.18
申请人 ARUZE CORP 发明人 MIBE TOSHIYUKI;SEKINE YASUYUKI;YAGI ATSUSHI;WADA HIDEAKI
分类号 A63F5/04 主分类号 A63F5/04
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