发明名称 Compression of streams of rendering commands
摘要 A distributed rendering system with compression of streams of rendering commands. The controlling device 110 fits streams of rendering commands to the rendering devices 120 within the frame duration by distributing compressed streams. Streams are compressed by caching relatively duplicative sequences of rendering commands. To provide additional efficiency, textures that are mapped to 3D objects can be stored at the rendering devices 120 such that they do not need to be sent from a controlling device 110 everytime the rendering device 120 needs them. Also, long chains of individual vertex calls can be converted on the fly into vertex arrays.
申请公布号 US7450129(B2) 申请公布日期 2008.11.11
申请号 US20060412413 申请日期 2006.04.26
申请人 NVIDIA CORPORATION 发明人 RUGE THOMAS
分类号 G06T1/00;G06F7/00;G06T15/00;G06T15/40 主分类号 G06T1/00
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