发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To keep players watching an image display part from feeling bored by changing images to match the motions of mobile bodies. SOLUTION: As regards the game machine such as a Pachinko game machine, after symbols expected to stop are initially displayed (step S92), a hammer is swung down and special symbols and/or background symbols are displayed in linkage with the action (steps S98 and S100). Thereafter, with the start of the re-variation, the hammer is returned to the original position and moreover, when the variation period of the re-variation passes, the special symbols are stopped and displayed in the variation area (steps S102, S104 and S109). Such actions of swinging up/down the hammer and the re-variation of the special symbols are repeated up to the frequency n of the re-variation (step S106) and finally, the symbols expected to stop altered at the step S96 are stopped and displayed (step S107). In this manner, the images (special symbols, background symbols and the like) are changed to match the motions of the mobile bodies, thereby keeping the players watching the image display part from feeling bored. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008264573(A) 申请公布日期 2008.11.06
申请号 JP20080163444 申请日期 2008.06.23
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;HASE JUNJI;YAGI KENICHI
分类号 A63F7/02 主分类号 A63F7/02
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