发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest in a game by improving a performance effect. SOLUTION: A pachinko game machine executes a prescribed different game over a prescribed number of times in a specified game state advantageous to a player and counts the number of times of achievements for which it is determined that a prescribed achievement condition in the different game is established. The pachinko game machine selects one of two or more kinds of performance pattern distribution tables wherein a distribution rate for determining a performance pattern to be executed from two or more kinds of performance patterns is respectively different on the basis of the counted number of times of the achievements, determines the performance pattern to be executed from the two or more kinds of performance patterns on the basis of the performance pattern distribution table, and makes the performance corresponding to the progress of the game be executed on the basis of the performance pattern. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008246025(A) 申请公布日期 2008.10.16
申请号 JP20070092679 申请日期 2007.03.30
申请人 ARUZE CORP 发明人 MATSUMOTO YOSHIO;SHIBATA MASANOBU
分类号 A63F7/02 主分类号 A63F7/02
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