发明名称 ONLINE POG GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To solve the problem that a conventional pog cannot be played unless a competitor is at the same place, there is no computer game using a pog, or there is no toy that mixes a toy (analog toy) like a pog with a toy (digital toy) like a TV game. <P>SOLUTION: The online pog game machine can digitalize the power generated during a pog match so that a player can play a computer game or online game by reproducing and networking the game by a machine like an air compressor or the like without having a competitor there. Pressure sensors are integrated in a play mat to detect the pressures generated when a pog is hit on the mat as pressure information. The pressure information and the information that the pog owns are transmitted through the network. Based on the data, power for reversing the pog is added by utilizing the air compressor and discharging air from air discharge ports. The competitor's pog is projected on the play mat by a projector. <P>COPYRIGHT: (C)2009,JPO&INPIT</p>
申请公布号 JP2008237864(A) 申请公布日期 2008.10.09
申请号 JP20070114824 申请日期 2007.03.28
申请人 AGE SYSTEM KK 发明人 SEKIOKA SHOJI;OTANI MASAHIRO;FUJIMOTO MIHIRO;AMANO SHINGO;IJIRI RYOTA;OSAKA KOSUKE;OHATA YUTAKA;TSUNODA NOBUHIRO
分类号 A63F13/12;A63F13/00;A63H33/00 主分类号 A63F13/12
代理机构 代理人
主权项
地址