发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of sustaining an expectation value in a ready-to-win condition other than specified notification symbols when executing a performance for specifying to display specific notification symbols. SOLUTION: When executing a performance for notifying a win/failure of a lottery by a symbol combination displayed on an LCD 106 using a performance pattern preselected from a plurality of performance patterns with different expectation degrees and demonstration symbols selected from a plurality of demonstration symbols, this game machine executes a mission performance for commanding to display a combination completing the mission symbols, when notifying a failure in executing the mission performance, selects demonstration symbols other than the mission symbols and when notifying a win and if a main control part 150 selects the preset performance pattern, selects the demonstration symbols where a selection rate of the mission symbols becomes higher than the selection rates of the other demonstration symbols, and when selecting another performance pattern, selects the demonstration symbols so as not to bias the selection rates of the respective demonstration symbols. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008237556(A) 申请公布日期 2008.10.09
申请号 JP20070082316 申请日期 2007.03.27
申请人 HEIWA CORP 发明人 HOSHINO SUSUMU;NAKAMURA HIROYA;SEKINE KOHEI;KICHIJIMA HITOSHI;FURUKOFU YASUSHI;YAMAMOTO YUSUKE
分类号 A63F7/02 主分类号 A63F7/02
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