摘要 |
PROBLEM TO BE SOLVED: To solve the problem of making players too much accustomed to games carelessly shoot balls at a wrong timing or shoot balls to a wrong target in the case of dual playing potentialities. SOLUTION: In a Pachinko game machine 10, the first starter winning slot 24 and a working slot 68 are positioned being separated so away from each other as to let players shoot balls discriminating which is a target depending on the intensity of shooting. A ball shooting target monitoring means 200 monitors how the game is ongoing and determines to which players should shoot balls as a target, between the first starter winning slot 24 and the working slot 68 according to the progress of the game. At the same time, when it is determined which should be the target between the first starter winning slot 24 and the working slot 68 from the progress of the game. A figure variable display means is switched to display a figure using the specified picture figure as a reminder of the player suggesting the direction of the ball shooting the target. COPYRIGHT: (C)2009,JPO&INPIT |