发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which permits operating time management corresponding to operational characteristics of a plurality of game devices. SOLUTION: The Pachinko machine has a first variable winning device capable of varying its opened or closed condition from either of the closed condition disadvantageous to a player or the opened condition advantageous to the player to the other, a second variable winning device capable of varying its opened or closed conditions from either of the closed condition disadvantageous to the player or the opened condition advantageous to the player which is different from the first variable winning device in a game area. The machine has the process of storing a first count value increasing or decreasing a value in an arithmetic result storage section every time first time elapses since the variation of the first variable winning device from either of the opened or closed condition to the other and the process of storing a second count value increasing or decreasing a value in the arithmetic result storage section every time second time longer than the first time elapses since the variation of the opened condition or the closed condition of the second variable winning device to the other. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008183321(A) 申请公布日期 2008.08.14
申请号 JP20070021141 申请日期 2007.01.31
申请人 DAITO GIKEN:KK 发明人 KURANE KEITA
分类号 A63F7/02 主分类号 A63F7/02
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