摘要 |
A gaming system and method is disclosed that comprises a plurality of gaming devices in communication with a server. The server is configured to measure play level and adjust payback percentage based on the play level. The play level may comprise one of several gaming factors related to the number of players, wagering, the number of games played, and others. A portion of each wager made during low play level may be contributed to a pool to be distributed during a period of high play level. A method of providing a wagering game wherein payback percentage is adjusted according to play level is also provided. An advantage provided is increased enjoyment of the gaming experience of players due to enhanced expectation of receiving additional awards when play level is high.
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