发明名称 method for configuring game character
摘要 <p>A method for forming a game character is provided to enable an intelligent character to learn reaction to an action pattern of an opponent character quickly in a match action game without making a game developer perform coding. A pool of intelligent characters used by a game user is prepared(S100). The pool of opponent characters having a match with the intelligent character is prepared(S110). The intelligent character is upgraded by making the intelligent character have the match with all opponent characters in a game(S120). The intelligent character is upgraded by learning a match result with the opponent characters. Learning is performed by storing a feature of the intelligent character when the intelligent character obtains a higher score than the opponent character.</p>
申请公布号 KR100850913(B1) 申请公布日期 2008.08.07
申请号 KR20060122190 申请日期 2006.12.05
申请人 发明人
分类号 G06Q50/10 主分类号 G06Q50/10
代理机构 代理人
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