发明名称 MULTI-THREADED DETECTION OF A GAME SOFTWARE DEBUGGER
摘要 An anti-debugging mechanism is implemented into a game application, such that the anti-debugging mechanism is difficult to detect, difficult to bypass, and difficult to remove. The anti-debugging mechanism is implemented in a simulated thread pool. The anti-debugging mechanism executes on a different thread than the thread on which the game application executes and is randomly activated. When a debugger is detected, the performance of the debugger is hindered by halting the game application on a different thread than the game thread. Further, a period of time is allowed to elapse before the game application is halted.
申请公布号 US2008184239(A1) 申请公布日期 2008.07.31
申请号 US20070669095 申请日期 2007.01.30
申请人 MICROSOFT CORPORATION 发明人 SABELLA VITO;KHOO AARON;HENRY JOHNATHON CHRISTOPHER;GU CHAO;THOMPSON RAY
分类号 G06F9/46 主分类号 G06F9/46
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