发明名称 STEREO VIDEO FOR GAMING
摘要 A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence is produced by rendering a 3d virtual reality based on the identified pixels of the physical foreground object.
申请公布号 KR20080069601(A) 申请公布日期 2008.07.28
申请号 KR20087011528 申请日期 2006.10.10
申请人 MICROSOFT CORP. 发明人 GRAEPETL THORE KH;BLAKE ANDREW;HERBRICH RALF
分类号 G06T5/50;G06T15/00 主分类号 G06T5/50
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